日期:2009-05-05  浏览次数:20476 次

//------------------------------------------------------------------------------

/// <copyright from='1997' to='2001' company='Microsoft Corporation'>
///    Copyright (c) Microsoft Corporation. All Rights Reserved.
///
///    This source code is intended only as a supplement to Microsoft
///    Development Tools and/or on-line documentation.  See these other
///    materials for detailed information regarding Microsoft code samples.
///
/// </copyright>
//------------------------------------------------------------------------------
namespace Microsoft.Samples.Windows.Forms.Cs.ProgressBarCtl {
    using System;
    using System.Collections;
    using System.ComponentModel;
    using System.Drawing;
    using System.Windows.Forms;
    using System.Threading;

    // <doc>
    // <desc>
    //     This class demonstrates the ProgressBar control.
    //     The ProgressBar is updated periodically via another thread based on the
    //     settings in this control
    // </desc>
    // </doc>
    //
    public class ProgressBarCtl : System.Windows.Forms.Form {

        private System.ComponentModel.Container components;
        protected internal System.Windows.Forms.Label label3;
        protected internal System.Windows.Forms.Label lblCompleted;
        protected internal System.Windows.Forms.TrackBar sldrSpeed;
        protected internal System.Windows.Forms.ProgressBar progbar;
        protected internal System.Windows.Forms.Label label5;
        protected internal System.Windows.Forms.GroupBox grpBehavior;
        protected internal System.Windows.Forms.Label label4;
        protected internal System.Windows.Forms.Label label6;
        protected internal System.Windows.Forms.Label lblValue;
        protected internal System.Windows.Forms.ComboBox cmbStep;

        private int     iSleepTime ;
        private Thread  timedProgress ;

        public ProgressBarCtl() : base() {
            //
            // Required for Win Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call