日期:2014-06-10  浏览次数:20736 次

前言

  Socket的英文原义是“孔”或“插座”,其实在网络编程中Socket就是这个意思,就像我们打电话,要首先知道对方的手机号一样,这个手机号就相当于一个Socket号、一个插座,在网络编程中就是ip+端口作为一个插座。

实现

  System.Net.Sockets命名空间下提供了Socket类,使.net下Socket变得很简单,Socket实现点对点通信有两种方式,一种是用服务器转接,所有的客户端都发送到服务端,客户端只做客户端;另一种是客户端是服务端又是服务端,就是既监听又发送信息。这篇就用第二种方式简单实现下,首先看下简单示意图:

  发送信息代码:

 1   string message = txtMsg.Text.Trim();
 2   socketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
 3   string remoteIp = this.txtRemoteIP.Text;
 4   string remotePort = this.txtRemotePort.Text;
 5   int serverPort = Convert.ToInt32(remotePort);
 6   IPAddress serverIp = IPAddress.Parse(remoteIp);
 7   IPEndPoint remoteIep = new IPEndPoint(serverIp, serverPort);
 8   socketClient.Connect(remoteIep);
 9   toolStripStatusLabel1.Text = "与远程计算机" + remoteIp + ":" + remotePort + "建立连接!";
10 
11   byte[] byteMessage = Encoding.Default.GetBytes(message);
12   socketClient.Send(byteMessage);
13 
14   IPHostEntry host = Dns.GetHostEntry(GetServerIP());
15   string HostName = host.HostName;
16 
17   //发送信息 
18   string time1 = DateTime.Now.ToString();
19   listBox1.Items.Add(GetServerIP().ToString() + "(" + HostName + ") " + time1);
20   listBox1.Items.Add(message);
21 
22   socketClient.Shutdown(SocketShutdown.Both);
23   socketClient.Close();

  IPEndPoint从这个单词的意思就可以看出是一个远端的地址信息,Connect方法根据这个地址建立链接,然后调用Send方法向远端发送信息,发送完信息之后要使用Shutdown指向当前Socket是否接受发送消息,下面列出SocketShutdown的枚举值:

描述

Send

禁用此 Socket 上的发送。

Receive

禁用此 Socket 上的接收。

Both

同时禁用此 Socket 上的发送和接收。

  Shutdown在msdn上解释是这样的:如果当前使用的是面向连接的Socket,则必须先调用 Shutdown 方法,然后才能关闭Socket这可以确保在已连接的套接字关闭之前,已发送和接收该套接字上的所有数据。Shutdown也是关闭的意思,其实关于Shutdown和Close我在网上找了很多资料,关于Shutdown解释的云里雾里,不是很明白,我这样理解不知道对不对,上面打电话的例子,按号码打通电话说完话按下挂机键,Shutdown的意思这样,确保信息已经发送。

  监听代码:

 1    socketServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
 2 
 3    IPAddress ServerIp = GetServerIP();
 4    IPEndPoint iep = new IPEndPoint(ServerIp, port);
 5    socketServer.Bind(iep);
 6 
 7    while (true)
 8    {
 9        try
10        {
11            socketServer.Listen(5);
12            allDone.Reset();
13            socketServer.BeginAccept(new AsyncCallback(AcceptCallback), socketServer);
14            allDone.WaitOne();
15        }
16        catch (SocketException ex)
17        {
18            toolStripStatusLabel1.Text += ex.ToString();
19        }
20    }

  Bind与本机绑定开通这个“号码”以方便别人可以打进来,Listen(5)5的意思是最大的监听数,BeginAccept的意思是开始一个异步操作来接受一个传入的连接尝试,以异步方式接受连接将使您能够在单独的执行线程中发送和接收数据,回调方法使用EndAccept,并返回新的Socket对象。

 1     //异步连接回调函数
 2     public void AcceptCallback(IAsyncResult ar)
 3     {
 4         Socket listener = (Socket)ar.AsyncState;
 5         Socket client = listener.EndAccept(ar);
 6         allDone.Set();
 7         StateObject state = new StateObject();
 8         state.workSocket = client;
 9         client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(readCallback), state);
10     }
11 
12     //异步接收回调函数
13     public void readCallback(IAsyncResult ar)
14     {
15         StateObject state = (StateObject)ar.AsyncState;
16         Socket handler = state.workSocket;
17         int bytesRead = handler.EndReceive(ar);
18         if (bytesRead > 0)
19         {
20             string strmsg = Encoding.Default.GetString(state.buffer, 0, bytesRead);
21 
22             //远端信息
23             EndPoint tempRemoteEP = handler.RemoteEndPoint;
24             IPEndPoint tempRemoteIP = (IPEndPoint)tempRemoteEP;
25             IPHostEntry host = Dns.GetHostByAddress(tempRemoteIP.Address);
26             string HostName = host.HostName;
27 
28             string ip = tempRemoteIP.Address.ToString() + "(" + HostName + ") " + DateTime.Now.ToString();
29             if (listBox1.InvokeRequired)
30             {
31                 MyDelegate md;
32                 md = new MyDelegate(ChangeText);
33                 listBox1.Invoke(md, ip, strmsg);
34             }
35         }
36     }

  listener.EndAccept(ar)和handler.EndReceive(ar)取回远端Socket对象,这边注意下获取IPHostEntry对象并不是用GetHostEntry方法,而是GetHostByAddress方法,使用GetHostEntry方法会产生异常,异步调用传输对象StateObject:

1      //异步传递的状态对象
2     public class StateObject
3     {
4         public Socket workSocket = null;
5         public const int BufferSize = 1024;
6         public byte[] buffer = new byte[BufferSize];
7     }

  运行截图:

  完整代码:

  1 using System;
  2 using System.Collections.Generic;
  3 using System.ComponentModel;
  4 using System.Data;
  5 using System.Drawing;
  6 using System.Linq;
  7 using System.Text;
  8 using System.Windows.Forms;
  9 
 10 using System.Threading;
 11 using System.Net;
 12 using System.Net.Sockets;
 13 
 14 namespace ClientSocket
 15 {
 16     public partial class Form1 : Form
 17     {
 18         Socket socketClient;
 19         Thread mythread;//创建线程
 20         Socket socketServer;
 21         int port = 8080;//定义侦听端口号
 22         public static ManualResetEvent allDone = new ManualResetEvent(false);
 23         public delegate void MyDelegate(string ip,string message);
 24 
 25         public Form1()
 26         {
 27             InitializeComponent();
 28         }
 29         private void Form1_Load(object sender, EventArgs e)
 30         {
 31             mythread = new Thread(new ThreadStart(BeginListen));
 32             mythread.Start();
 33 
 34             txtRemoteIP.Text = GetServerIP().ToString();
 35         }
 36 
 37         #region server
 38         //获取本机IP地址
 39         public static IPAddress GetServerIP()
 40         {
 41             IPHostEntry ieh = Dns.GetHostEntry(Dns.GetHostName());
 42             foreach (IPAddress item in ieh.AddressList)
 43             {
 44                 if (item.ToString().IndexOf("192.168.0.")>=0)
 45                 {
 46                     return item;
 47                 }
 48             }
 49             return null;
 50         }
 51 
 52         //异步传递的状态对象
 53         public class StateObject
 54         {
 55             public Socket workSocket = null;
 56             public const int BufferSize = 1024;
 57             public byte[] buffer = new byte[BufferSize];
 58         }
 59 
 60         //监听
 61         private void BeginListen()
 62         {
 63             socketServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
 64 
 65             IPAddress ServerIp = GetServerIP();
 66             IPEndPoint iep = new IPEndPoint(ServerIp, port);
 67             socketServer.Bind(iep);
 68 
 69             while (true)
 70             {
 71                 try
 72                 {
 73                     socketServer.Listen(5);
 74                     allDone.Reset();
 75                     socketServer.BeginAccept(new AsyncCallback(AcceptCallback), socketServer);
 76                     allDone.WaitOne();
 77                 }
 78                 catch (SocketException ex)
 79                 {
 80                     toolStripStatusLabel1.Text += ex.ToString();
 81                 }
 82             }
 83         }
 84 
 85         //异步连接回调函数
 86         public void AcceptCallback(IAsyncResult ar)
 87         {
 88             Socket listener = (Socket)ar.AsyncState;
 89             Socket client = listener.EndAccept(ar);
 90             allDone.Set();
 91             StateObject state = new StateObject();
 92             state.workSocket = client;
 93             client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(readCallback), state);
 94         }
 95 
 96         //异步接收回调函数
 97         public void readCallback(IAsyncResult ar)
 98         {
 99             StateObject state = (StateObject)ar.AsyncState;
100             Socket handler = state.workSocket;
101             int bytesRead = handler.EndReceive(ar);
102             if (bytesRead > 0)
103             {
104                 string strmsg = Encoding.Default.GetString(state.buffer, 0, bytesRead);
105 
106                 //远端信息
107                 EndPoint tempRemoteEP = handler.RemoteEndPoint;
108                 IPEndPoint tempRemoteIP = (IPEndPoint)tempRemoteEP;
109                 IPHostEntry host = Dns.GetHostByAddress(tempRemoteIP.Address);
110                 string HostName = host.HostName;
111 
112                 string ip = tempRemoteIP.Address.ToString() + "(" + HostName + ") " + DateTime.Now.ToString();
113                 if (listBox1.InvokeRequired)
114                 {
115                     MyDelegate md;
116                     md = new MyDelegate(ChangeText);
117                     listBox1.Invoke(md, ip, strmsg);
118                 }
119             }
120         }
121 
122         public void ChangeText(string ip,string message)
123         {
124             listBox1.Items.Add(ip);
125             listBox1.Items.Add(message);
126         }
127 
128         #endregion
129 
130         #region client
131         //发送信息
132         private void btn_Send_Click(object sender, EventArgs e)
133         {
134             try
135             {
136                 string message = txtMsg.Text.Trim();
137                 socketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
138                 string remoteIp = this.txtRemoteIP.Text;
139                 string remotePort = this.txtRemotePort.Text;
140                 int serverPort = Convert.ToInt32(remotePort);
141                 IPAddress serverIp = IPAddress.Parse(remoteIp);
142                 IPEndPoint remoteIep = new IPEndPoint(serverIp, serverPort);
143                 socketClient.Connect(remoteIep);
144                 toolStripStatusLabel1.Text = "与远程计算机" + remoteIp + ":" + remotePort + "建立连接!";
145 
146                 byte[] byteMessage = Encoding.Default.GetBytes(message);
147                 socketClient.Send(byteMessage);
148 
149                 IPHostEntry host = Dns.GetHostEntry(GetServerIP());
150                 string HostName = host.HostName;
151 
152                 //发送信息 
153                 string time1 = DateTime.Now.ToString();
154                 listBox1.Items.Add(GetServerIP().ToString() + "(" + HostName + ") " + time1);
155                 listBox1.Items.Add(message);
156 
157                 socketClient.Shutdown(SocketShutdown.Both);
158                 socketClient.Close();
159             }
160             catch
161             {
162                 toolStripStatusLabel1.Text = "无法连接到目标计算机!";
163                 return;
164             }
165         }
166 
167         private void btnClose_Click(object sender, EventArgs e)
168         {
169             Application.Exit();
170         }
171         #endregion
172     }
173 }
View Code

  程序下载:Socket点对点通信.rar

  附录:小菜学习编程-Winform系列(初学者)